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CCWFGM_Scenario Member List

This is the complete list of members for CCWFGM_Scenario, including all inherited members.

AddIgnition(ICWFGM_Ignition *fire)CCWFGM_Scenario
AddVectorEngine(ICWFGM_VectorEngine *vectorEngine)CCWFGM_Scenario
AdjustBurnCondition()CCWFGM_Scenario
CCWFGM_Scenario() (defined in CCWFGM_Scenario)CCWFGM_Scenario
Clone(ICWFGM_Scenario **scenario)CCWFGM_Scenario
ExportFires(ICWFGM_Ignition *set, ULONGLONG *start_time, ULONGLONG *end_time, USHORT stat, const BSTR driver_name, const BSTR projection, const BSTR file_path, SAFEARRAY *rules)CCWFGM_Scenario
ICWFGM_Scenario::ExportFires([in] ICWFGM_Ignition *set, [in, out] unsigned __int64 *start_time, [in, out] unsigned __int64 *end_time, [in] unsigned short flags, [in] const BSTR driver_name, [in] const BSTR projection, [in] const BSTR file_path, [in] SAFEARRAY(SExportRule) rules)ICWFGM_Scenario
get_UserData(VARIANT *pVal)CCWFGM_Scenario
GetAttribute(USHORT option, VARIANT *value)CCWFGM_Scenario
ICWFGM_Scenario::GetAttribute([in]unsigned short option, [out, retval]VARIANT *value)ICWFGM_Scenario
GetBurnConditionDays(USHORT *days)CCWFGM_Scenario
ICWFGM_Scenario::GetBurnConditionDays([out]unsigned short *days)ICWFGM_Scenario
GetBurnedBox(ULONGLONG time, double *left, double *right, double *bottom, double *top)CCWFGM_Scenario
ICWFGM_Scenario::GetBurnedBox([in]unsigned __int64 time, [out]double *left, [out]double *right, [out]double *bottom, [out]double *top)ICWFGM_Scenario
GetDayBurnCondition(SHORT day, VARIANT_BOOL *bEffective, USHORT *StartHour, USHORT *EndHour, double *MaxWS, double *MinRH, double *MinFWI)CCWFGM_Scenario
ICWFGM_Scenario::GetDayBurnCondition([in]short day,[out]VARIANT_BOOL *bEffective,[out]unsigned short *StartHour,[out]unsigned short *EndHour,[out]double *MaxWS,[out]double *MinRH, [out]double *MinFWI)ICWFGM_Scenario
GetDefaultBurnCondition(VARIANT_BOOL *bEffective, USHORT *StartHour, USHORT *EndHour, double *MaxWS, double *MinRH, double *MinFWI)CCWFGM_Scenario
ICWFGM_Scenario::GetDefaultBurnCondition([out]VARIANT_BOOL *bEffective,[out]unsigned short *StartHour,[out]unsigned short *EndHour,[out]double *MaxWS,[out]double *MinRH, [out]double *MinFWI)ICWFGM_Scenario
GetGridEngine(LONGLONG *layerThread, ICWFGM_GridEngine **pVal)CCWFGM_Scenario
ICWFGM_Scenario::GetGridEngine([out] __int64 *layerThread, [out] ICWFGM_GridEngine **pVal)ICWFGM_Scenario
GetIgnitionCount(ULONG *count)CCWFGM_Scenario
ICWFGM_Scenario::GetIgnitionCount([out, retval]unsigned long *count)ICWFGM_Scenario
GetNumberFires(ULONGLONG *time, ULONG *count)CCWFGM_Scenario
ICWFGM_Scenario::GetNumberFires([in, out]unsigned __int64 *time, [out, retval]unsigned long *size)ICWFGM_Scenario
GetNumberSteps(ULONG *steps)CCWFGM_Scenario
ICWFGM_Scenario::GetNumberSteps([out, retval]unsigned long *steps)ICWFGM_Scenario
GetStats(ULONG fire, ULONGLONG *time, USHORT stat, VARIANT *stats)CCWFGM_Scenario
ICWFGM_Scenario::GetStats([in]unsigned long fire, [in, out]unsigned __int64 *time, [in]unsigned short stat, [out, retval]VARIANT *stats)ICWFGM_Scenario
GetStatsArray(ULONG fire, ULONGLONG *time, USHORT stat, ULONG *size, SAFEARRAY **stats)CCWFGM_Scenario
ICWFGM_Scenario::GetStatsArray([in]unsigned long fire, [in, out]unsigned __int64 *time, [in]unsigned short stat, [in, out]unsigned long *size, [in, out]SAFEARRAY(double)*stats)ICWFGM_Scenario
GetStatsPercentage(ULONG fire, ULONGLONG *time, USHORT stat, double greater_equal, double less_than, double *stats)CCWFGM_Scenario
ICWFGM_Scenario::GetStatsPercentage([in]ULONG fire, [in, out]unsigned __int64 *time, [in]unsigned short stat, [in]double greater_equal, [in]double less_than, [out, retval]double *stats)ICWFGM_Scenario
GetStepsArray(ULONG *size, SAFEARRAY **times)CCWFGM_Scenario
ICWFGM_Scenario::GetStepsArray([in, out]unsigned long *size, [in, out]SAFEARRAY(unsigned __int64)*times)ICWFGM_Scenario
GetVectorArray(ULONG fire, ULONGLONG *time, ULONG *size, SAFEARRAY **xy_pairs)CCWFGM_Scenario
ICWFGM_Scenario::GetVectorArray([in]unsigned long fire, [in, out]unsigned __int64 *time, [in, out]unsigned long *size, [in, out]SAFEARRAY(double)*xy_pairs)ICWFGM_Scenario
GetVectorEngineCount(ULONG *count)CCWFGM_Scenario
ICWFGM_Scenario::GetVectorEngineCount([out, retval]unsigned long *count)ICWFGM_Scenario
GetVectorSize(ULONG fire, ULONGLONG *time, ULONG *size)CCWFGM_Scenario
ICWFGM_Scenario::GetVectorSize([in]unsigned long fire, [in, out]unsigned __int64 *time, [out, retval]unsigned long *size)ICWFGM_Scenario
GetXYStats(double x, double y, ULONGLONG *time, USHORT stat, USHORT interp_method, VARIANT *stats)CCWFGM_Scenario
ICWFGM_Scenario::GetXYStats([in]double X, [in]double Y, [in, out]unsigned __int64 *time, [in]unsigned short stat, [in]unsigned short interp_method, [out, retval]VARIANT *stats)ICWFGM_Scenario
IgnitionAtFireIndex(ULONG index, ULONGLONG *time, ICWFGM_Ignition **fire)CCWFGM_Scenario
ICWFGM_Scenario::IgnitionAtFireIndex([in]unsigned long index, [in, out]unsigned __int64 *time, [out, retval]ICWFGM_Ignition **fire)ICWFGM_Scenario
IgnitionAtIndex(ULONG index, ICWFGM_Ignition **fire)CCWFGM_Scenario
ICWFGM_Scenario::IgnitionAtIndex([in]unsigned long index, [out, retval]ICWFGM_Ignition **fire)ICWFGM_Scenario
IndexOfIgnition(ICWFGM_Ignition *fire, ULONG *index)CCWFGM_Scenario
ICWFGM_Scenario::IndexOfIgnition([in]ICWFGM_Ignition *fire, [out, retval]unsigned long *index)ICWFGM_Scenario
IndexOfVectorEngine(ICWFGM_VectorEngine *vectorEngine, ULONG *index)CCWFGM_Scenario
ICWFGM_Scenario::IndexOfVectorEngine([in]ICWFGM_VectorEngine *vectorEngine, [out, retval]unsigned long *index)ICWFGM_Scenario
IsXYBurned(double X, double Y, ULONGLONG time, short *burned)CCWFGM_Scenario
ICWFGM_Scenario::IsXYBurned([in]double X, [in]double Y, [in]unsigned __int64 time, [out, retval]short *burned)ICWFGM_Scenario
put_UserData(VARIANT newVal)CCWFGM_Scenario
PutGridEngine(LONGLONG layerThread, ICWFGM_GridEngine *newVal)CCWFGM_Scenario
ICWFGM_Scenario::PutGridEngine([in] __int64 layerThread, [in] ICWFGM_GridEngine *newVal)ICWFGM_Scenario
RemoveIgnition(ICWFGM_Ignition *fire)CCWFGM_Scenario
RemoveVectorEngine(ICWFGM_VectorEngine *vectorEngine)CCWFGM_Scenario
SetAttribute(USHORT option, VARIANT value)CCWFGM_Scenario
ICWFGM_Scenario::SetAttribute([in]unsigned short option, [in]VARIANT value)ICWFGM_Scenario
SetDayBurnCondition(SHORT day, VARIANT_BOOL bEffective, USHORT StartHour, USHORT EndHour, double MaxWS, double MinRH, double MinFWI)CCWFGM_Scenario
ICWFGM_Scenario::SetDayBurnCondition([in]short day, [in]VARIANT_BOOL bEffective,[in]unsigned short StartHour, [in]unsigned short EndHour, [in]double MaxWS, [in]double MinRH, [in]double MinFWI)ICWFGM_Scenario
SetDefaultBurnCondition(VARIANT_BOOL bEffective, USHORT StartHour, USHORT EndHour, double MaxWS, double MinRH, double MinFWI)CCWFGM_Scenario
ICWFGM_Scenario::SetDefaultBurnCondition([in]VARIANT_BOOL bEffective,[in]unsigned short StartHour, [in]unsigned short EndHour, [in]double MaxWS, [in]double MinRH, [in]double MinFWI)ICWFGM_Scenario
Simulation_Clear()CCWFGM_Scenario
Simulation_Reset()CCWFGM_Scenario
Simulation_State()CCWFGM_Scenario
Simulation_Step()CCWFGM_Scenario
Simulation_StepBack()CCWFGM_Scenario
UserDataICWFGM_Scenario
VectorEngineAtIndex(ULONG index, ICWFGM_VectorEngine **vectorEngine)CCWFGM_Scenario
ICWFGM_Scenario::VectorEngineAtIndex([in]unsigned long index, [out, retval]ICWFGM_VectorEngine **vectorEngine)ICWFGM_Scenario
~CCWFGM_Scenario() (defined in CCWFGM_Scenario)CCWFGM_Scenario